Runner Aerial_Knight's Never Yield offers a run through the dystopian Detroit to a stylish soundtrack. We tell in the review what the online games from the studio Friv2Online from a single developer can hook.
The protagonist of the game Aerial_Knight's Never Yield is a guy named Wally, who has information that can change Detroit forever. Now he is being hunted and in order to escape, Wally must run as fast as he can.
Before us is a typical representative of the runner genre: each of the short levels is a race with obstacles, where every mistake can lead to defeat. The player has four actions at his disposal: two types of jumps (for medium and high obstacles), sliding and acceleration.
Each of the actions is hung on a separate key of the keyboard or gamepad. The controls are logical: by pressing the up arrow, you will perform a high jump, the down arrow is responsible for the slide, by pressing to the right you will accelerate, and the left key is set to turn jump. The friv game provides visual cues when one or another type of obstacle is approaching: for example, high barriers light up red, and places where you need to make a slide glow purple.
So you can quickly respond to the approaching danger. But if this seems not enough, then the game will helpfully slow down the passage of time in front of the obstacle. In addition, the checkpoints to which the character is knocked back upon defeat are placed quite close to each other. This is relevant for normal complexity; if you wish, you can choose an increased difficulty, where there are no hints and mistakes are not forgiven, and throw yourself a serious challenge.
Aerial_Knight's Never Yield runs in about an hour and a half, and generally doesn't offer much variety in situations. Most of the missions are races along the same type of city streets and office buildings with monotonous jumping over obstacles. They are diluted with a couple of battles with the boss, and another level surprised me with an inversion: the hero periodically changed the direction of the run, which was great confusing.
However, there are two things that can make you return to the game after the passage. The first is a higher level of difficulty, with which you can extend the adventure two to three times. The second is an amazing soundtrack, a great mix of old school hip-hop and jazz that makes me shake my head and dance while I run. If anything, you can listen to the music from the friv game on Spotify.
I was also pleased with the visual style, which reminded me a lot of Sayonara Wild Hearts - another game of the "music album" type with short sketch levels. And with the plot... everything is complicated: Wally is running from someone, fighting with an evil double, but I failed to figure out the story of the hero.
Aerial_Knight's Never Yield is a cool audio-visual experience, a good runner and an opportunity to fill the evening with simple spinal fun. According to the developer, this project is part of his hobby of making friv games. Well, he's doing pretty well.